![]() When snow falls, tippers and shovels fill up. If a map is not fully optimized for Seasons, snow will fall everywhere and will not accumulate higher than 1 level (6cm). Snow also does not fall inside placeable sheds. Snow does not fall everywhere: if a map is optimized it will not fall inside buildings that have a roof or on other parts where snow can’t get. On top of that, when driving through snow you will be compressing it with the wheels. Snow with Seasons is just like heaps of wheat, seeds, fertilizer, grass or chaff: you can pick it up, move it around, load it into a tipper, and so on. There is a toggle in the Seasons menu settings. Note that you can turn off this feature if it is too bothersome to you. This will mean that if you are unlucky and experiences a late afternoon shower in autumn, you might not be able to harvest before next morning after sunrise some time. At night crop dry very slowly (as of yet there is no modelling of wind). Crops will dry faster in summer than in autumn, both due to lower temperatures in autumn, but at this time of year there is also much less solar radiation. When crop is moist it is also not possible to turn grass into hay by using a tedder. An icon will show on the screen when the crop is too moist to harvest crops (shown below). Rain and hail increases crop moisture, while sunny weather helps to decrease it. You should consult the planting and harvesting calendar before planting.Ĭrop moisture is simulated in the Seasons mod. Crops need a certain soil temperature in order for the seeds to germinate. An icon will show on the screen when the soil is frozen (shown below). In winter the soil be frozen and cannot be worked on. ![]() The model uses air temperature and solar radiation, which changes with season and time of day. Soil temperatureĪ thermodynamic model has been implemented to model the propagation of heat into the soil. As default we have used a latitude of 48.9 degrees, but this can be changed for a map that is prepared for our mod, or by using one of our GEO mods. DaylightĮquations for the suns elevation above the horizon has been used to determine the completely new daylight effects. Hail will not be forecasted and can occur only with a couple of hours warning. In the current version of the mod the weather forecast is very reliable and the forecast will not change. Randomized weatherįor every day in the game the air temperature and weather is determined according to weather statistics. The weather can be customised by map makers, or other mods like for example our GEO mods. The weather when using the Seasons mod is generally based on weather data from southern UK, except that winters have been made colder. In general the winters are cold, the autumn is wet, while the summers are warm and with less chance of rain. The weather system in the game has been adjusted to suit each season.
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